

cs files using Visual Studio Code and it should work, opening the specific file when double-clicking in the Unity Editor. Windows Vista or Windows 7 virtual machines on some graphics hardware. Edit: NOT a solution: go to the Unity>Preferences>External Tools>External Script Editor and set it to 'Open by file extension'.
Unity web player plugin 2.6 windows 7 how to#
RemoteObject = (MyRemotableObject)Activator.GetObject(typeof(MyRemotableObject), "tcp://localhost:124/TargetShooterMenu") ĭoes anyone know how to solve this problem?Īccording to Mono FAQ, Mono should have remoting support. The Player online help provides quick reference information about Player settings.

My code for the client: MyRemotableObject remoteObject ĬhannelServices.RegisterChannel(chan, false) If you want to use other Plugins in Firefox on Windows you need 32-bit Firefox builds and 32-bit Plugins. For the upcoming Win64 Firefox 43.0 Release or the 43.0 Beta builds you are Testing, the 64-bit Silverlight Plugin is white listed now also. System.TypeInitializationException: An exception was thrown by the type initializer for .SocketCache -> System.NotImplementedException: The requested feature is not implemented.Īt ( waitObject, callBack, System.Object state, TimeSpan timeout, Boolean executeOnlyOnce) in :0 Win64 Firefox 42.0 Release only has the 64-bit Flash Player Plugin white listed. Released in 1996 by Microsoft, ActiveX was a software framework which served as a. While the server is working without problems, the creation of the client fails with following exception: The Alambik Plugin is a web player for content made with Alambik. 7Zip, lzma, LZ4, fastLZ, zip gzip & brotli multiplatform plugins.
Unity web player plugin 2.6 windows 7 for mac os x#
Unity Web Player for Mac OS X Safari, Firefox, Chrome.

Unity Web Player for Windows Internet Explorer, Firefox, Chrome, Safari, Opera. I have created an interface class and I am using a remoting server in an other Unity project. The Unity Web Player is not currently compatible with the operating system that you appear to be using. I am working on a Unity project where I need to work with a remoting client.
